- 设置透明背景
var r = new THREE.WebGLRenderer({alpha:true});
r.setClearColor(0x000000,0);
- 设置透明材质
new THREE.MeshBasicMaterial({
transparent: true,
opacity: 0
}));
var r = new THREE.WebGLRenderer({alpha:true});
r.setClearColor(0x000000,0);
new THREE.MeshBasicMaterial({
transparent: true,
opacity: 0
}));